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As a Narrative Designer on Destiny 2, I focused primarily on expansions (Lightfall, The Final Shape, & The Edge of Fate). Occasionally, I would also lend a hand with in-between releases (Episode 2: Revenant) while juggling future Destiny content. I breathed life into a new character, provided closure for longstanding plotlines, wrote world-shaping lore, & much more. Outside of my regular duties as a Narrative Designer—communication, collaboration, & creating narrative content—I dedicated extra time to widely used internal documentation & participated in various volunteer efforts for the company.

Below are examples of shipped content I narratively owned in each category.

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Characters

New characters & character-focused moments.

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Cinematics & Vignettes

Various types of cinematics & vignettes.

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Dialogue

& Missions

Character dialogue & in-mission dialogue paired with gameplay.

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Raids

Pinnacle replayable content that is often revered by the Destiny community.

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Vendor Text

& Lore

Prose pieces in the form of short stories & character moments.

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Interviews & Volunteer Work

Opportunities to share my knowledge, experience, & time with others.

© Kailani Marrero. Pictures retrieved from Pexels.com or official company assets.

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